Effects & Terms
Type a word you saw on a skill or Inner Way — or browse below, A–Z, or by skill.
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Heavy
Increases Lightness Skill cost by 20%; unable to cast Lightness Skill
In the Inebriate state, this skill can instead transform into the Light Attack Varied Combo Blade Against Waves or the Heavy Attack Varied Combo Tidepour.
Riven Twinblades — Hero's Blood - InebriateWhile airborne, unleash 8 arcing Blade Energy slashes dealing heavy damage to surrounding enemies, finishing with a slashing dash that damages enemies along the way.
Riven Twinblades — Blade Against WavesVaried Combo available after casting Realmplay while in the Inebriate state: dash forward with a quick slash, then spin and unleash a powerful cross slash, dealing heavy damage.
Riven Twinblades — Blade VesselDeliver a forceful Heavy Attack, then hold the Heavy Attack button to continue slashing rapidly for up to 1.5s.
Riven Twinblades — BoundvesselIn the Inebriate state, stride forward with a heavy slash, then hold Heavy Attack to continue advancing while unleashing rapid slashes for 1.5s (slashing speed gradually increases, up to 60%), finishing with two spinning strikes.
Skystrike Gauntlets — Nightwick - GrounddriftLunges from a reclining stance into four heavy kicks; the first breaks the target's Tenacity, and using the skill ends Tipsylay.
Everspring Umbrella — Umbrella — Heavy AttackSwings the umbrella to land up to four Heavy Attacks, dealing close-to-medium range damage.
Heavenwill Gauntlets — Wicked DefianceOn hit, restores 0.1 segment of Heaven's Will (0.2 in Arena modes), then throws a heavy punch dealing moderate damage.
Heavenwill Gauntlets — Virtuous EnthronedThrow up to 4 Heavy Attacks.
Nameless Spear — Spear — Heavy AttackSwings a long spear for up to three heavy attacks.
Nameless Sword — Sword — Heavy AttackUp to three heavy attacks with a Longsword.
Heavenquaker Spear — Spear — Heavy AttackSwing a long spear to perform up to three heavy attacks.
Strategic Sword — Sword — Heavy AttackPerforms up to three heavy attacks with a Longsword.
Inkwell Fan — Fan — Heavy AttackUnleash up to three hits of Heavy Attack.
Inkwell Fan — Glow & FlowCharged heavy attack.
Inkwell Fan — Moon Shatter SpringPursuit Skill: perform an aerial Heavy Attack against targets who are Airborne or have a Lingering Bone mark from you, launching three consecutive strikes with the fan, dealing moderate damage.
Vernal Umbrella — Bamboo BreezeVaried Combo: during the recovery of the first or second Light Attack, tap the Heavy Attack button to trigger a combo skill — quickly throw a spinning umbrella to deal two hits of ranged damage.
Vernal Umbrella — Umbrella — Heavy AttackSwing your umbrella to land up to four Heavy Attacks, dealing close-to-medium range damage.
Vernal Umbrella — Colorful PhoenixVaried Combo: during the recovery of the first or second Heavy Attack, tap the Light Attack button to trigger a combo skill — open the umbrella and dash forward, dealing multiple hits of damage.
Museflow Waist Drum — Rippling DewIn Ripple Stance, you can glide quickly and press Light Attack, Heavy Attack, or Martial Art Skill to choose Ripple: Jadebreaker, Ripple: Dawnsun, or Ripple: Flourishing Notes respectively.
Museflow Waist Drum — Ripple: DawnsunPress Heavy Attack to activate Ripple: Dawnsun or strike the 1st beat at the right time to create a normal sound zone that deals moderate damage and knocks back surrounding enemies.
Museflow Waist Drum — Waist Drum — Heavy AttackSwing the Silk Ribbons to perform two Heavy Attacks, then beat the drum to unleash a sound wave, delivering a third Heavy Attack to surrounding enemies.
Willowbend Fan — Fan — Heavy AttackPerform up to three heavy attacks with a fan.
Stormbreaker Spear — Spear — Heavy AttackSwings a spear for up to three heavy attacks.
Thundercry Blade — Vitality SlashHitting an Exhausted unit grants you Mountain Shaker for 8 seconds: pressing Heavy/Light Attack allows you to continue casting Varied Combo, up to 2 times.
Thundercry Blade — Mo Blade — Heavy AttackPerform up to three heavy attacks with the Mo Blade, each dealing low damage.
Thundercry Blade — AvalancheA heavy attack charged skill.
Phalanxbane Blade — Mo Blade — Heavy AttackPerforms up to three heavy attacks with the Mo Blade, each dealing low damage.
Phalanxbane Blade — Burning HeartHeavy Attack charged skill with two power levels over time.
Snowparting Blade — Fleeting TraceAfter a long starting motion, teleports forward and thrusts, then quickly returns, unleashing several blade-light hits on enemies along the way; more blade lights then strike the previous area for heavy area-of-effect damage over multiple hits.
Snowparting Blade — Heng Blade — Heavy AttackSwings the Heng Blade to perform up to four heavy attacks.
Snowparting Blade — Snowbreak SpringVaried Combo available off the Heavy Attack: consumes 1 bar of Blade Momentum to launch a full-power downward cleave, dealing high damage and breaking the enemy's defense.
Press the Perception Skill or Heavy Attack to perform a third stage Heavy Attack Charged Skill without charging (can be followed by a Heavy Charged Varied Combo).
Exquisite Scenery · Tier 3Hitting a target with Light Attack Charged Varied Combo or Heavy Attack Charged Varied Combo refunds all consumed Battle Will (hitting multiple targets with a single skill still only refunds once).
Exquisite Scenery · Tier 6When casting a third stage Charged Light or Heavy Attack and Light or Heavy Attack Charged Varied Combo, if there is sufficient Battle Will, you can additionally consume 1 bar of Battle Will to increase damage by 25% (up to 50% damage increase when 2 bars of Battle Will are consumed).
Throat-Piercing Art · BaseWhen Light/Heavy Attack Varied Combo deals damage, gains Throat-Pierced for 8 seconds, stacking up to 3 times: Direct damage dealt ignores 2 points of the target's Physical Resistance and increases Critical DMG by 2%.
Throat-Piercing Art · BaseApplicable skills include: Thundercry Blade - Light Attack Varied Combo, Thundercry Blade - Heavy Attack Varied Combo, Moon Shatter Spring, Colorful Phoenix, Bamboo Breeze, Frozen Under Spring, and Finding Spring.
Throat-Piercing Art · Tier 3Throat-Pierced enhanced: Increases the Physical Resistance ignored by Light Attack - Varied Combo and Heavy Attack - Varied Combo to 3 points, and increases bonus Critical DMG to 3%.
Soaring High · BaseWhen Heaven's Will reaches 3 bars, Heavenwill Gauntlets' Heavy Attack Charged Skill evolves into Vile Condemned: End, consuming 3 bars of Heaven's Will to deal massive damage in a larger area and granting Invincibility while casting (Cooldown: 18 seconds).
Adaptive Steel · BaseHeng Blade: After asuccessful deflection, increases the damage of Light Attack Varied Combo and Heavy Attack Varied Combo by 5% for 5s.
Gourd Toss · Tier 6For 3 seconds, each Heavy Attack follow-up hit on this target reduces Spring Empties the Mountains cooldown by 1 second.
Thunderous Bloom · BaseUpon completing a Martial Art Skill cast, gains 3 stacks of Spring Thunder: Each time Heavy Attack, Heavy Attack Pursuit Skill, Light Attack, and Ballistic Skill deals damage, consume 1 stack to increase the HP damage dealt by these skills by 15% for that hit and the next 1 second.
Thunderous Bloom · Tier 6While Spring Thunder is active, hitting a target that is Exhausted or has below 30% Qi with a Heavy Attack, Heavy Attack Pursuit Skill, Light Attack, and Ballistic Skill restores 1 stack of Spring Thunder.
Steadfast Devotion · BasePhalanxbane Blade Heavy Attack Charged Skill Heart Ablaze gains a third charge stage that deals massive damage.
Empirical Edge · BaseWhen Martial Art effects deal damage, gain Cognition for 5 seconds, stacking up to 3 times: Increases all types of Attribute Attack Penetration by 2 when calculating the damage of Martial Art effects, with an additional increase of 2 for Heavenwill Gauntlets' Martial Art - Falcon's Pursuit and Heavy Attack Charged Skill - Vile Condemned series skills.
Empirical Edge · BaseApplicable Martial Art effects include: Heavenwill Gauntlets - Falcon's Pursuit/Heavy Attack Charged Skill - Vile Condemned series skills, Mortal Rope Dart - Rodent, Everspring Umbrella - Resonance, Phalanxbane Blade - Anxi Army Assist.
Empirical Edge · Tier 6Enhances Cognition: Increases Physical Penetration and all types of Attribute Penetration by 2 when your Martial Art effects deal damage, with an additional 2 Penetration for Heavenwill Gauntlets Martial Art - Falcon's Pursuit and Charged Heavy Attack: Vile Condemned series.
Skyspeak · BaseWhile airborne, unleash multiple arcing Blade Energy slashes that deal heavy damage to surrounding enemies.
Zephyr Whispers · BaseAfter Willowbend Fan Enhanced Martial Art Skill Boundless Bloom hits a target, you can perceive Heavy Attack Varied Combo End of Gale.
Blade's Will · BaseWhen Light/Heavy Attack: Varied Combo and Museflow Waist Drum Drumbeat skills hit at least 3 enemies simultaneously, apply 1 stack of Blade of Grass to them for 5s: player units' Endurance Cost increases by 1% and their damage dealt decreases by 1%; non-player units take 2% more damage from Light/Heavy Attack: Varied Combo and Drumbeat skills.
Blade's Will · BaseApplicable skills include: Thundercry Blade: Light Attack Varied Combo, Thundercry Blade: Heavy Attack Varied Combo, Moon Shatter Spring, Colorful Phoenix, Bamboo Breeze, Stygian Freeze, Snowbreak Spring, Rhythm of Accord, and End of Gale.
Blade's Will · Tier 3Blade of Grass now increases player units' Endurance Cost by 2%, and increases damage non-player units take from Light/Heavy Attack: Varied Combo by 4%.
Blade's Will · Tier 6When Light/Heavy Attack: Varied Combos or Drumbeat skills hit a player unit with 5 stacks of Blade of Grass, all stacks are removed and Root is applied for 4s, preventing dodging, sprinting, and jumping.











