Martial Arts

22 arts · 161 techniques
‹ all arts

Thundercry Blade

Stonesplit - MightTankMo Blade刀

Changed as a whole by Exquisite Scenery

QMartial1 variation
Predator's ShieldArt of Resistance

Cooldown: 12.0s. Gain a shield equal to 25% of your HP, lasting 8s. Also gain 2 bars of Battle Will. If you have Drumbeat, it will be removed to trigger your Perception Skill (Heaven's Shift). If you have Breakthrough, its duration will be refreshed. In Arena Modes, the recovery rate of Battle Will is significantly increased while the shield is present.

Changed by Art of Resistance

Heaven's ShiftPerception SkillArt of Resistance

Cooldown: 12.0s. Perception Skill upgrade of Predator's Shield. Gain a shield equal to 25% of your HP, lasting 8s. Also gain 2 bars of Battle Will and Breakthrough. In Arena Modes, the recovery rate of Battle Will is significantly increased while the shield is present.

Changed by Art of Resistance

~Special
Sunrush Gale

Cooldown: 7.0s. Consumes 2 bars of Battle Will to drive the Mo Blade into the ground, generating a vortex that pulls in nearby enemies (ineffective against bosses). Then spins the Mo Blade to unleash a powerful sweeping attack and gains Focus. Grants Tenacity during the skill.

TABDual-Weapon
Mo Blade

Cooldown: 3.0s. Switch weapon to Mo Blade and swing it, dealing light damage.

LMBLight Attack2 variations
Mo Blade — Light Attack

Swing the Mo Blade to perform up to three light attacks, dealing light damage.

Galecloud CleaveCharged Skill

Hold (mouse). Charged light attack. After charging, spin the Mo Blade to unleash a double sweeping strike, dealing moderate damage in a wide area. You can move while charging. The charge has three stages, with damage increasing at each. Releasing at Stage 3 consumes 1 bar of Battle Will (if available) to boost damage by 20% and unlock the Light Attack Varied Combo (Vitality Slash). Press the light attack button to consume 1 bar of Battle Will and activate it. Grants Tenacity during the skill.

Vitality SlashVaried ComboBlade's Will

Cooldown: 0.5s. Varied Combo: consume 1 bar of Battle Will to swing the Mo Blade in reverse, launching a sweeping attack that deals moderate damage in a large area. Grants Tenacity during the skill. Hitting an Exhausted unit grants you Mountain Shaker for 8 seconds: pressing Heavy/Light Attack allows you to continue casting Varied Combo, up to 2 times. Mountain Shaker can only be gained once every 30 seconds.

Changed by Blade's Will

RHeavy Attack2 variations
Mo Blade — Heavy Attack

Cooldown: 0.1s. Perform up to three heavy attacks with the Mo Blade, each dealing low damage. While affected by Drumbeat or Breakthrough, directly perform the 3rd Heavy Attack.

AvalancheCharged Skill

Hold R. A heavy attack charged skill. Slash upward, then slam down to deal high damage in a small area. You can move while charging. The skill has three power stages; damage increases with each. At Stage 3, consume 1 bar of Battle Will (if available) to boost damage by 20% and unlock a Heavy Attack Varied Combo (Stonebreaker Cleave). Press heavy attack to consume 1 bar of Battle Will and use it. Grants Tenacity during the skill.

Stonebreaker CleaveVaried ComboBlade's Will

Cooldown: 0.5s. Varied Combo: consume 1 bar of Fighting Spirit to leap into the air and flip, slamming into the ground to deal high damage in a small area, knocking the target down. Grants Tenacity during the skill. Hitting an Exhausted unit grants you Mountain Shaker for 8 seconds: pressing Heavy/Light Attack allows you to continue casting Varied Combo, up to 2 times. Mountain Shaker can only be gained once every 30 seconds.

Changed by Blade's Will

ZGuild war skillControl
Thundercry Blade: EX
Cooldown 60s

Stab the Mo Blade into the ground, gathering airflow to pull in enemies within an 8m radius, then spin the Mo Blade to unleash a powerful sweeping strike, dealing massive damage. Hold to extend the pull duration. For the duration, you gain an additional 120% of Max HP Shield. Feature: Each unit hit by the sweeping strike grants you an HP shield equal to 10% of Max HP after the skill ends, lasting 20s.

Its levels and costs in Guild Skills ›

Talents6 talents · unlock and level up with the art's tier
Physical Attack UPStat

Increases Max Physical Attack based on the higher value between Constitution or Power. Maximum bonus requires 462 Body or Power.

15 levels · Tier 3–19

Charge Critical Hit EnhancementCharged Skill & Varied Combo

Increases the Critical Rate of Thundercry Blade's Charged Skill and related Varied Combo by 9%. For every 6,000 Max HP, further increases their Critical Rate by 1%, up to 15% at 90,000 Max HP.

Lv 1 T3 · Lv 2 T6 · Lv 3 T8 · counted in the builder's Rates for

Stonesplit Attribute UPStat

Increases Stonesplit Attack by 153-306. Increases Stonesplit Penetration based on Min Stonesplit Attack. Maximum bonus requires 447 Min Stonesplit Attack.

15 levels · Tier 3–19

Attr. Attack DMG UPAlways on

All skills deal damage based on Attribute Attack, while Stonesplit Attack deals 50% bonus damage.

From Tier 3

Charge Calculation EnhancementCharged Skill & Varied Combo

Thundercry Blade's Charged Skill and Varied Combo will never become Abrasion and deal 10% more Critical DMG. Increases the Max Physical Attack used in calculating the damage by 4 for every 5,000 Max HP, up to 200 Max Physical Attack at 250,000 Max HP.

Lv 1 T3 · Lv 2 T5 · Lv 3 T18 · counted in the builder's Rates for

Increases Additional AttackAlways on

Increases both Physical and Attribute Bonus Attack of all current Martial Art Skills by 50%

6 levels · Tier 14–19

Learn it: the game's tutorialBasic Tutorial I, with the practice run

Basic Tutorial I

Thundercry Blade

Thundercry Blade is a Tank-oriented DPS Martial Art that deals high burst damage via Heavy Attack Charged Skill Avalanche, with strong survivability and parry capabilities.

Martial Art Skill Predator's Shield: Gain a HP Shield for better survivability.

Special Skill Sunrush Gale: Pull in enemies within range.

Practice run

  1. Martial Art SkillPredator's Shield to grant a shield
  2. Charged Skill then Varied ComboHold Mo Blade - Heavy Attack to charge a third-stage downward slam.
    During recovery, consumes Battle Will and press Stonebreaker Cleave again to unleash a follow-up slam hold 2 s
Its path: Stonesplit - Mightthe game's recommended setup

Tank · Melee Combat

Shields, Damage Reduction, and Interruption Resistance provide resilience. A damage sponge with taunting skills. Can gather enemies and unleash charged skills for AoE damage.

Difficulty
2
Survivability
4.4
Mobility
2
Support
2
Control
3
DPS
3

Paired arts: Stormbreaker Spear and Thundercry Blade. Recommended Inner Ways: Exquisite Scenery, Trapped Beast, Art of Resistance, Rock Solid.

Tips for Winning

When the target is exhausted, the following moves are greatly enhanced:

Immediately completes the third-stage charging for Thundercry Blade's Heavy Attack Charged Skill - Avalanche.

Varied Combo can be triggered consecutively if Charged Heavy Attack Varied Combos is cast with precision.

Hitting the Boss with Stormbreaker Spear's Charged Skill [Endless Battle] extends its Exhausted state.

During the Exhausted period, each player can trigger this at most 1 time, and the entire team can trigger it at most 3 times.

Inner Ways affecting this art

Keywords used by this art

Battle Will
A unique martial art resource for Thundercry Blade and Stormbreaker Spear. It is gained by blocking or through natural regeneration over time, and is consumed when using certain skills. In Arena Modes, the recovery rate of Battle Will is reduced while the shield is present.
Breakthrough
Increases the damage of charged skills by 42% and removes the Endurance cost while charging, for 12 seconds.
Drumbeat
Increases Charged Skill damage by 15% for 6 seconds. Exclusive to Stormbreaker Spear: can trigger the Perception Skill effect of Thundercry Blade's Martial Art Skill. This effect and Breakthrough cannot coexist, and it has lower priority than Breakthrough.
Exhausted
You will enter Exhausted state when your Qi falls to zero. While Exhausted, you cannot use Dodge to cancel the taking hit effect.Also called Spirit Depletion.
Focus
The next charged skill used within 5 seconds charges 50% faster.
Mountain Shaker
Pressing Heavy/Light Attack allows you to continue casting Varied Combo, up to 2 times. Can be gained only once every 30 seconds.
Perception Skill
In certain special cases, the corresponding skills may transform into other forms. Go to the skill description page for more details about Perception Skills.
Shield
Absorbs HP damage and associated Qi damage, excluding fixed Qi damage.
Tenacity
Immune to all but disabling when hit.

Where to learn it1 place · Mainland

Skill TheftImitation challenge

The game’s clues

Skill Theft
Join Sect
The map around this place
  1. Near South GracetownFind it on the Atlas →