Martial Arts

22 arts · 161 techniques
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Museflow Waist Drum

Silkbind - WingsMelee DPSWaist Drum鼓
QMartial
Plumage SweepHarmony Song

Cooldown: 15.0s. Spread your arms to release 4 Silk Ribbons. Each ribbon tracks the nearest enemy, dealing damage and applying Tangled Gauze on hit. Each ribbon can hit up to 2 enemies. Press again to cast Crane's Cry. Beating the drum creates a descending sound field that deals moderate damage and knocks down enemies in the area ahead. Hitting a boss target affected by Tangled Gauze deals an additional 20% damage. Casting Crane's Cry restores 20 Noble Will. Hitting the first target restores an additional 10 Noble Will.

Changed by Harmony Song

~Special3 variations
Rippling DewHarmony SongInk and Strings

Cooldown: 20.0s. Consume all Grace to float into the air with a drum in your left hand and enter Ripple Stance. In Ripple Stance, you can glide quickly and press Light Attack, Heavy Attack, or Martial Art Skill to choose Ripple: Jadebreaker, Ripple: Dawnsun, or Ripple: Flourishing Notes respectively. After choosing a melody, a note track and drumbeat prompts appear. Press at the right moment to release normal and enhanced soundwaves, activating the chosen melody's effects. Hits deal 30% additional base damage to non-player targets. In Ripple Stance, press Deflect button at any time to descend. The descent has Deflect frames.

Changed by Harmony Song and Ink and Strings

Ripple: JadebreakerRipple StanceHarmony Song

3 beat markers appear in sequence along the track. Press Light Attack to activate Ripple: Jadebreaker or strike the first 2 beats at the right time to create normal sound pulses that deal moderate damage and knock back surrounding enemies. Strike the 3rd beat at the right time to create an enhanced sound pulse with increased damage and a larger affected area. Gain brief Invincibility while beating the drum.

Changed by Harmony Song

Ripple: DawnsunRipple StanceHarmony Song

2 beat markers appear in sequence along the track. Press Heavy Attack to activate Ripple: Dawnsun or strike the 1st beat at the right time to create a normal sound zone that deals moderate damage and knocks back surrounding enemies. Strike the 2nd beat at the right time to create an enhanced sound zone with increased damage and a larger affected area, granting yourself and nearby allies a shield equal to 10% of your max HP for 4s. Gain brief Invincibility while beating the drum.

Changed by Harmony Song

Ripple: TonefluxRipple StanceHarmony Song

2 drumbeat prompts appear on the note track in sequence. Press the Martial Art Skill button when selecting Ripple: Flourishing Notes, or press at the right moment on the 1st drumbeat, to form a normal sound field that deals moderate damage and Knocks Down enemies ahead. Press at the right moment on the 2nd drumbeat to form an enhanced sound field with a larger damage area and apply Silence for 1.5s. Gain Invincibility while beating the drum. A Perfect Beat deals 10% additional base damage.

Changed by Harmony Song

TABDual-Weapon
Waist Drum

Cooldown: 3.0s. Switch to the Silk Ribbons of the Waist Drum, then spin forward and lash out with them.

LMBLight Attack2 variations
Waist Drum — Light Attack

Swing the Silk Ribbons to perform up to four Light Attacks.

Sleeve DanceCharged Skill

After a brief charge, spin rapidly and sweep the silk ribbons around you, striking nearby enemies up to 8 times. The Light Attack Varied Combo becomes available afterward. In non-Arena modes, gain Tenacity while casting this skill.

Rhythm of AccordVaried ComboHarmony SongBlade's Will

Spin into the air and beat the drum to create an expanding sound wave, dealing moderate damage and knocking back surrounding enemies. Hitting the first target restores 20 Noble Will. Gain Tenacity while casting this skill.

Changed by Harmony Song and Blade's Will

RHeavy Attack
Waist Drum — Heavy Attack

Swing the Silk Ribbons to perform two Heavy Attacks, then beat the drum to unleash a sound wave, delivering a third Heavy Attack to surrounding enemies. In non-Arena modes, gain Tenacity while beating the drum.

ZGuild war skillProtect
Museflow Waist Drum: EX
Cooldown 45s

Beat the drum rapidly in place, applying a 15% HP Shield and 20% Physical Attack (Attribute) bonus to up to 10 allied players within 15 meters for 11.5 seconds, and preventing them from receiving this effect again for the next 45 seconds. Deals damage to all nearby enemy targets within 15 meters. Targets up to 10 enemy players affected by Ink Rhythm, inflicting Silence for 5 seconds and making them immune to this effect for the next 45 seconds.

EffectsSuper ArmorShieldRadiant Drum: LegendaryShield Attack-Boost Immunity MarkSilenceSilence Immunity Mark

Its levels and costs in Guild Skills ›

Talents6 talents · unlock and level up with the art's tier
Physical Attack UPStat

Increases Min Physical Attack based on Agility. Maximum bonus requires 462 Agility.

15 levels · Tier 3–19

Drumbeat Crit. EnhancementStat

Critical DMG dealt by Drumbeat skills can be further increased based on Critical Rate, up to an additional 30%, requiring a total of 60% Critical Rate.

Lv 1 T3 · Lv 2 T6 · Lv 3 T8 · counted in the builder's Rates for

Silkbind Attribute UPStat

Increases Silkbind Attack by 153-306. Increases Silkbind DMG Bonus based on Min Silkbind Attack. Maximum bonus requires 447 Min Silkbind Attack.

15 levels · Tier 3–19

Attr. Attack DMG UPAlways on

All skills deal damage based on Attribute Attack, while Silkbind Attack deals 50% bonus damage.

From Tier 3

Drumbeat Skills EnhancementAlways on

After Museflow Waist Drum's third Heavy Attack is completed, you can perceive and trigger the Light Attack Varied Combo Rhythm of Accord. While Rustling or Radiant Drum is active, Drumbeat skills deal 40% more base damage to non-player units.

Lv 1 T3 · Lv 2 T5

Additional Attack UpAlways on

Increases both Physical and Attribute Bonus Attack of all current Martial Art Skills by 50%

6 levels · Tier 14–19

Learn it: the game's tutorialBasic Tutorial I, with the practice run

Basic Tutorial I

Museflow Waist Drum

Museflow Waist Drum is a buff-DPS Martial Art that builds Noble Will through various Drumbeat skills, granting combat buffs to you and nearby allies.

Using its Special Skill consumes all Noble Will and shifts you into Ripple, letting you move swiftly and choose between different Melodies to support the battle in different ways.

Melody 1: Ripple: Jadebreaker

Generates additional sound pulses to deal higher cumulative damage.

Practice run

  1. Martial Art Skill then Martial Art Perception SkillPress Plumage Sweep twice to deal moderate damage and build Noble Will
  2. Heavy Attack then Light Attack Varied ComboPress Waist Drum: Heavy Attack three times, then press Rhythm of Accord to trigger a Varied Combo, dealing damage and building Noble Will × 3
  3. Special SkillPress Rippling Dew at full Noble Will to enter Ripple and select a melody
  4. Light Attack Sound Pulse then Enhanced Sound PulsePress Ripple: Jadebreaker to activate the damage-focused melody. Follow its rhythm and press Ripple: Jadebreaker to unleash sound pulses, building up massive damage × 3
Its path: Silkbind - Wingsthe game's recommended setup

Buff · Ranged Combat

A team support Path that provides the whole team with DMG Boosts, shields, and other buffs. It also offers AoE damage, crowd control, and enemy gathering to create favorable conditions, making it especially effective against multiple enemies.

Difficulty
3
Survivability
3
Mobility
3
Support
4.5
Control
4
Damage
3

Paired arts: Willowbend Fan and Museflow Waist Drum. Recommended Inner Ways: Harmony Song, Zephyr Whispers, Ink and Strings, Blade's Will.

Inner Ways affecting this art

Keywords used by this art

Drumbeatart-specific
Museflow Waist Drum's skills that beat the drum: Crane's Cry, Rhythm of Accord, the Heavy Attack's third strike and the Ripples of its Special Skill — the game's Drumbeat skills. Not Stormbreaker Spear's Drumbeat.
Immobilized
Target is disabled; unable to move or use any skills.
Shield
Absorbs HP damage and associated Qi damage, excluding fixed Qi damage.
Tangled Gauzeart-specific
Immobilized; unable to move or cast most skills
Tenacity
Immune to all but disabling when hit.

Where to learn it1 place · Mainland

Quest reward

The game’s clues

Complete Qingzhou Jianghu Legacy: Sea Shepherd

Step by step

Complete the Qingzhou Jianghu Legacy quest Sea Shepherd, which starts at the treasure chest in the water off Jadecho Bay. Lin Xiaoyu reportedly gives you the Museflow Waist Drum manual in your last talk with her — then learn it from your bag.

The quest that teaches it

Sea ShepherdTalk to Lin XiaoyuOpen the story on the Atlas ›
The map around this place
  1. Near Cliffside PathFind it on the Atlas →