Martial Arts

22 arts · 161 techniques
‹ all arts

Inkwell Fan

Silkbind - JadeRanged DPSFan扇
QMartial
Emerald Barrier

Cooldown: 15.0s. Wave the fan to repel close-range targets and generate a wind wall that blocks all non-boss units and enemy projectiles for 8 seconds. Simultaneously, use the force to leap back and create distance. The skill has a dodge judgment at the moment of release and grants Jadebreak. Grants Windrider at the end of the skill.

~Special
Peak's Springless SilenceGourd TossRiptide Reflex

Cooldown: 12.0s. Dash forward to lunge at the target, dealing two instances of damage consecutively. On hit, humanoid enemies are launched Airborne briefly. Hitting a non-player enemy applies a Lingering Bone mark to them. Hitting an enemy that is Airborne or has a Lingering Bone mark from you grants yourself Windrider. Summon a water clone at your original location; using the skill again within 5 seconds returns you to the water clone.

Changed by Gourd Toss and Riptide Reflex

TABDual-Weapon
Fan

Cooldown: 3.0s. Switch to a fan and slash.

LMBLight Attack1 variation
Fan — Light Attack

Cooldown: 0.1s. Perform up to four ranged light attacks with a fan.

Forsaken FameCharged SkillGourd TossRiptide Reflex

Hold (mouse). Charged light attack. After a brief charge, swing forward to create a whirlwind, dealing moderate damage. Hits humanoid enemies, briefly putting them Airborne. Hits non-player enemies, applying Lingering Bone, dealing an extra 45% damage, and restoring 10 Endurance. Only restores Endurance once when hitting multiple units.

Changed by Gourd Toss and Riptide Reflex

RHeavy Attack2 variations
Fan — Heavy Attack

Cooldown: 0.1s. Unleash up to three hits of Heavy Attack. If the target is Airborne or has a Lingering Bone mark from you, you can use Perception to trigger a Pursuit Skill (Moon Shatter Spring).

Glow & FlowCharged Skill

Hold R. Charged heavy attack. Briefly charge, then dash forward to strike enemies ahead with two consecutive attacks, dealing moderate damage. Stage 2 charged attack increases the dash's pull range and deals additional damage.

Moon Shatter SpringPursuit SkillRiptide ReflexGourd TossThroat-Piercing ArtBlade's Will

Press R. Pursuit Skill: perform an aerial Heavy Attack against targets who are Airborne or have a Lingering Bone mark from you, launching three consecutive strikes with the fan, dealing moderate damage. When under the Windrider effect, unleash an enhanced five-hit combo to deal high damage and gain Tenacity in non-Arena modes. Hitting a non-player enemy with either combo deals 45% bonus damage and grants one stack of Shattered Spring. Enters a 6-second cooldown after casting.

Changed by Riptide Reflex, Gourd Toss, Throat-Piercing Art and Blade's Will

ZGuild war skillControl
Inkwell Fan: EX
Cooldown 60s

Draw four wind walls forward to form a square wind zone that lasts for 13.8 seconds, hindering enemy movement. Feature: For enemies within the wind zone, decreases their Vitality Recovery rate by 90%.

EffectsTenacityJadebreakSuper ArmorVitality Recovery Down

Its levels and costs in Guild Skills ›

Talents6 talents · unlock and level up with the art's tier
Physical Attack UPStat

Increases Min Physical Attack based on Agility. Maximum bonus requires 462 Agility.

15 levels · Tier 3–19

Heavy Attack Pursuit EnhancementMoon Shatter Spring

Increases the Critical DMG of Heavy Attack Pursuit Moon Shatter Spring by 2.4% for every 50 Min Physical Attack, up to 36% increase at 750 Min Physical Attack.

Lv 1 T3 · Lv 2 T6 · Lv 3 T8 · counted in the builder's Rates for

Silkbind Attribute UPStat

Increases Silkbind Attack by 153-306. Increases Silkbind DMG Bonus based on Min Silkbind Attack. Maximum bonus requires 447 Min Silkbind Attack.

15 levels · Tier 3–19

Attr. Attack DMG UPAlways on

All skills deal damage based on Attribute Attack, while Silkbind Attack deals 50% bonus damage.

From Tier 3

Low Qi Follow-up EnhancementMoon Shatter Spring

Against targets with below 30% Qi, increases Heavy Attack Pursuit Moon Shatter Spring's Critical Rate by 30% and HP damage by 8%. When dealing Critical DMG, each hit deals an additional 5 Qi damage.

Lv 1 T3 · Lv 2 T5 · counted in the builder's Rates for

Increases Additional AttackAlways on

Increases both Physical and Attribute Bonus Attack of all current Martial Art Skills by 50%

6 levels · Tier 14–19

Learn it: the game's tutorialBasic Tutorial II, with the practice run

Basic Tutorial II

Inkwell Fan

Inkwell Fan is a DPS Martial Art with high Mobility, used to outmaneuver targets and deal damage.

Special Skill, Peak's Springless Silence: Charges forward to strike, briefly sending humanoid enemies Airborne.

Martial Art Skill, Jadewind Shield: Creates a wind wall blocking enemy movement.

Practice run

  1. Martial Art SkillEmerald Barrier for a Wind Wall to gain a buff
  2. Light Attack ChargedHold Fan - Light Attack to summon a whirlwind and send the target airborne hold 1 s
  3. Special Skill then Pursuit SkillPeak's Springless Silence to quickly dash in and launch the target, then Moon Shatter Spring to cast an enhanced aerial pursuit
  4. Special Skillbutton to dash back to the Water Clone
Its path: Silkbind - Jadethe game's recommended setup

DPS · Ranged Combat

A ranged playstyle, capable of sustained ranged DPS. Also has some control, allowing for burst combos with airborne attacks.

Difficulty
4
Survivability
2
Mobility
4
Support
1
Control
4
DPS
3.5

Paired arts: Inkwell Fan and Vernal Umbrella. Recommended Inner Ways: Blossom Barrage, Gourd Toss, Thunderous Bloom, Star Reacher.

Tips for Winning

When the target is exhausted, the following moves are greatly enhanced:

Reduces the cooldown of Inkwell Fan's Special Skill - Peak's Springless Silence by 9 seconds and increases the damage of Airborne Follow-up by 40%.

Recovers 20 Floral Resources every second, allowing Vernal Umbrella's Special Skill - Unfading Flower to be cast continuously.

Hitting the Boss with Inkwell Fan's Special Skill [Peak's Springless Silence] extends its Exhausted state.

During the Exhausted period, each player can trigger this at most 1 time, and the entire team can trigger it at most 3 times.

Inner Ways affecting this art

Keywords used by this art

Airborne
Send the target airborne using Special Skill, making them susceptible to Moon Shatter Spring.
Jadebreak
Increases Projectile skill damage by 30%. When a Projectile Skill or Heavy Attack Pursuit skill hits a Boss unit, deals 10% more damage. This effect lasts 15 seconds.
Lingering Bone
When the target has a Lingering Bone mark, you can trigger Follow-up Skill. This mark lasts 0.8 seconds on non-boss units and 2 seconds on boss units.
Shattered Spring
Increases the Endurance cost and damage of Glow & Flow by 4% for 15 seconds, stacking up to 5 times. Alternative name of Startling Spring.
Startling Spring
During the skill, increases the Endurance cost and damage of Charged Skill by 4% for 15 seconds, stacking up to 5 times.
Tenacity
Immune to all but disabling when hit.
Windrider
Inkwell Fan's unique effect that enhances the next Pursuit Skill. Lasts 3 seconds.

Where to learn it1 place · Mainland

Skill TheftImitation challenge

The game’s clues

Skill Theft