Martial Arts

24 arts · 180 techniques
‹ all arts

Verdictedge Spear

Bellstrike - ThunderMelee DPSSpearChinese Version

决狱悬锋枪

Can deal damage from Attribute Attack, and its Bellstrike attack damage rises by a further 50%.

Only in the Chinese version so far. The name, path and text are our translation of the game's Chinese; they switch to the English version's own words when it comes out there.

QMartial
Golden EdictDivine Verdict

Raise the spear overhead and whirl it, then sweep diagonally back in a burst of Qi that knocks enemies back. Afterwards you can follow up with the Light Attack Varied Combo Rainheed Verdict. Outside Arena, you have Tenacity while casting. Golden Edict's base damage against non-Player units rises by 30%. Stores up to 2 casts.

Changed by Divine Verdict

~Special
Jade Capital Upheaval

Leap forward when far from the enemy, or back when close; then hurl the spear into the enemy, flash to its side and wrench it free, splitting the ground for damage.

TABDual-Weapon
Piercing Edge

Lunge with the spear straight at the enemy; cast up close, you pass right through them. Afterwards you can follow up with the Light Attack Varied Combo Rainheed Verdict. Damaging a non-Player target applies Wellspring Dread to it for 10 s.

LMBLight Attack2 variations
Spear — Light Attack

Swing the spear in up to four Light Attacks.

Rainheed VerdictVaried ComboDivine VerdictOne Night at FuliangMagistrate's Insight

Thrust, flick and slash in three strikes, then drive the spear through the enemy like a dragon. The 2nd and 4th hits trigger Borne Spear Thrust damage, and the last hit restores 0.5 bar of Spear Momentum. Outside Arena, you have Tenacity while casting. Rainheed Verdict's base damage against non-Player units rises by 30%.

Changed by Divine Verdict, One Night at Fuliang and Magistrate's Insight

Rainheed Verdict: KeenVaried Combo

Only in Keen Edge. Thrust, flick and slash in three quick strikes, then drive the spear through the enemy and back like a dragon. The 2nd, 4th and 5th hits trigger Borne Spear Thrust damage. Costs 1.5 bars of Spear Momentum. You have Tenacity while casting and, outside Arena, take 30% less damage. Rainheed Verdict: Keen's base damage against non-Player units rises by 50%.

RHeavy Attack1 variation
Spear — Heavy Attack

Swing the spear in up to three Heavy Attacks.

Starrush Over Autumn FieldsCharged Skill

Raise the spear and spin, the spear turning with you, landing up to seven hits as you rise and fall. Once fully cast, you can follow up with the Light Attack Varied Combo Rainheed Verdict.

ZGuild war skill
Verdictedge Spear: EX
Cooldown 45s

Twirl the spear: gain 2 bars of Spear Momentum at once and Hanging Edge for 8 s. During Hanging Edge you're immune to Silence from Mystic Skills, and while casting Rainheed Verdict you gain Super Armor and 40% HP Drain. If you also have Moonreach Spear: EX and its cooldown is done, it's cast straight away with no second action, and Hanging Edge and Moonseize last twice as long. During Hanging Edge, when Rainheed Verdict hits only 1 target: a target without Super Armor is Immobilized for 3 s, and one with Super Armor takes 200% extra damage.

Talents6 talents · unlock and level up with the art's tier
Physical Attack UPStat

Max Physical Attack can be increased based on Momentum. Maximum bonus requires 528 Momentum.

19 levels · Tier 1–21

Varied Combo DMG EnhancementStat

The Affinity damage of the Rainheed Verdict and Calmwind Sweep skills increases based on Max Physical Attack: up to 18%, at 1500 Max Physical Attack.

Lv 1 T2 · Lv 2 T6 · Lv 3 T8

Bellstrike Attribute UPStat

Increases Bellstrike Attack by 176-352. Bellstrike Penetration can be increased based on Max Bellstrike Attack. Maximum bonus requires 893 Max Bellstrike Attack.

17 levels · Tier 3–21

Attr. Attack DMG UPAlways on

All skills deal damage based on Attribute Attack, while Bellstrike Attack deals 50% bonus damage.

From Tier 3

Keen Edge EnhancementAlways on

During Keen Edge, the base damage of the Rainheed Verdict and Calmwind Sweep skills rises by 5% against Player units and by 15% against non-Player units, with an extra 10% Affinity damage; and their damage never triggers Abrasion.

Lv 1 T0 · Lv 2 T5

Additional Attack UpAlways on

Increases both Physical and Attribute Bonus Attack of all current Martial Art Skills by 72.50%. Effects with no Bonus Attack (Borne Spear Thrust and Ringing Spear) instead gain 5% to their Physical and Attribute coefficients.

8 levels · Tier 14–21

Inner Ways affecting this art

Keywords used by this art

Tenacity
Immune to all but disabling when hit.
Heaven's Unity
Skygrasp Rope Dart specific. Obtained after using Special Skill Sky Grasped. Heaven's Will gain increased when releasing Falcon's Pursuit.
Root
Target is greatly slowed and will not be knocked back by hits.
Rainheed Verdict and Calmwind Sweep skillsart-specific
Bellstrike - Thunder's Light and Heavy Attack Varied Combos and what they trigger: Rainheed Verdict, Rainheed Verdict: Keen, Calmwind Sweep, Calmwind Sweep: Keen, Borne Spear Thrust and Ringing Spear.
Keen Edgeart-specific
With 6 bars of Spear Momentum, casting Rainheed Verdict or Calmwind Sweep enters this state: the Light and Heavy Attack Varied Combos become Rainheed Verdict: Keen and Calmwind Sweep: Keen. It lasts up to 10 s, and when it ends all Spear Momentum is cleared.
Borne Spear Thrustart-specific
Some hits of the Rainheed Verdict and Calmwind Sweep skills deal an extra Borne Spear Thrust, with 60% more damage against non-Player units. Against Player units, a small share of it is Qi damage.
Wellspring Dreadart-specific
Applied when the Dual-Weapon Skill Piercing Edge hits: the Physical and Bellstrike damage the target takes from the applier's Rainheed Verdict and Calmwind Sweep skills rises to 8%.
Spear Momentumart-specific
The resource of Verdictedge Spear and Moonreach Spear: 2 bars to start (0 in Arena), up to 6. Gained from Rainheed Verdict, Calmwind Sweep and triggering the spear guard.