Martial Arts

22 arts · 161 techniques
‹ all arts

Soulshade Umbrella

Silkbind - DelugeHealUmbrella伞
QMartial
Floating GraceInk and Strings

Throw an aerial umbrella to grant yourself and nearby allies 10% DMG Boost for 12 seconds and perform one heal. If Panacea Fan is also equipped, this becomes DMG Boost: Deluge, increasing the bonus to 24%. Only one of DMG Boost and DMG Boost: Deluge can take effect, with DMG Boost: Deluge taking priority.

Changed by Ink and Strings

~Special
Echoes of a Thousand PlantsMending Loom

Toss the umbrella into the air and pull out a hidden sword from the handle. You may switch to another weapon or use the hidden sword's basic skills. Increases healing by 15% and generates Dew over time (up to 60). The umbrella hovers and follows you, automatically healing the ally with the lowest HP percentage nearby (including yourself). Increase the healing effect by 50% when healing yourself. Use a Special Skill while wielding a hidden sword to recall the umbrella early.

Changed by Mending Loom

TABDual-Weapon
Umbrella

Switch your weapon to umbrella and swing it, dealing damage. Increases healing by 5% and generates Dew over a period of time (up to 30).

LMBLight Attack
Umbrella — Light Attack

Swing your umbrella to land up to three Light Attacks, dealing ranged projectile damage.

RHeavy Attack1 variation
Umbrella — Heavy Attack

Send the umbrella forward to perform a spinning attack.

Pale PetalCharged Skill

Pushes the umbrella forward, spinning continuously to attack. If the target is in the Spirit Depletion state, each attack extends the Spirit Depletion duration by 0.2 seconds. Holding the button continuously strengthens the damage and extension effect. The maximum Spirit Depletion duration for all units is 12 seconds; multiplayer instance Bosses have an initial Spirit Depletion duration of 10 seconds (extendable by up to 2 seconds), while other units have an initial duration of 8 seconds (extendable by up to 4 seconds).

ZGuild war skillMove
Soulshade Umbrella: EX
Cooldown 60s

Toss the umbrella to grant nearby allies Feathery effect for 13.8 seconds, increasing their Movement Speed by 50%, restoring 20 Endurance every second, and removing the Endurance cost of sprinting and multi-jumps. Feature: Feathery also reduces the Endurance cost of dodging by 100%.

EffectsLightnessSuper ArmorDodge Cost Down

Its levels and costs in Guild Skills ›

Talents6 talents · unlock and level up with the art's tier
Physical Attack UPStat

Increases Min Physical Attack based on Agility. Maximum bonus requires 462 Agility.

15 levels · Tier 3–19

Critical Heal EnhancementStat

Increases the Critical Healing Bonus of Special Skills by 5%, and further increases it based on Min Physical Attack, up to 25% increase at 750 Min Physical Attack.

Lv 1 T3 · Lv 2 T6 · Lv 3 T8

Silkbind Attribute UPStat

Increases Silkbind Attack by 153-306. Increases Silkbind Penetration based on Min Silkbind Attack. Maximum bonus requires 447 Min Silkbind Attack.

15 levels · Tier 3–19

Attribute Attack EnhancementAlways on

Deals bonus healing based on Silkbind Attack. All skills deal damage based on Attribute Attack, while Silkbind Attack deals 50% bonus damage.

From Tier 3

Buff EnhancementMystic Skill

Martial Art Skill additionally grants yourself and allies an effect that deals 5% bonus damage to Exhausted targets, lasting 5 seconds, and also grants yourself and allies Tenacity for 5 seconds. Tenacity can only be applied once every 60 seconds, and each Wanderer can only receive Tenacity once from any source of Soulshade Umbrella talent every 60 seconds. When both Soulshade Umbrella and Panacea Fan are deployed, Mystic Skills deal 20% increased damage.

Lv 1 T3 · Lv 2 T5 · counted in the builder's Rates for

Increases Additional AttackAlways on

Increases both Physical and Attribute Bonus Attack of all current Martial Art Skills by 50%

6 levels · Tier 14–19

Learn it: the game's tutorialBasic Tutorial II, with the practice run

Basic Tutorial II

Soulshade Umbrella

Soulshade Umbrella is a Support-oriented Healing Martial Art with both DMG Boost and assist healing capabilities.

Martial Art Skill Floating Grace: Grant nearby teammates a significant burst of healing and DMG Boost.

Special Skill Herbal Resonance: Throws an umbrella that follows the caster, automatically healing nearby allies with low HP.

Practice run

  1. Martial Art SkillFloating Grace to throw umbrella, applying DMG Boost and healing
  2. Special SkillEchoes of a Thousand Plants to toss umbrella mid-air for Assist Healing
Its path: Silkbind - Delugethe game's recommended setup

Heal · Ranged Combat

Features both burst and sustained healing, covering single-target and group recovery. Revive abilities allow defeated allies to rejoin the fight, while also providing team-wide damage buffs for support.

Difficulty
2.5
Survivability
3.5
Mobility
2.5
Support
4.8
Control
2.5
DPS
1.5

Paired arts: Panacea Fan and Soulshade Umbrella. Recommended Inner Ways: Royal Remedy, Restoring Blossom, Esoteric Revival, Mending Loom.

Tips for Winning

When the target is Exhausted, specific wanderer moves are significantly enhanced:

When HP is restored to 100%, excess HP is automatically converted into a shield. Each repeated conversion resets the shield to full capacity and adds one [Flowing Flame] to the umbrella of Soulshade Umbrella's Special Skill [Herbal Resonance]. Up to 6 [Flowing Flames] may exist at the same time, attacking enemies through unique trails and dealing massive damage.

Hitting the Boss with [Flowing Flames] extends its Exhausted state.

During the Exhausted period, each player can trigger this at most 1 time, and the entire team can trigger it at most 3 times.

Inner Ways affecting this art

Keywords used by this art

Dew
A special martial arts resource used by Panacea Fan and Soulshade Umbrella, with a maximum of 100 points.
Exhausted
You will enter Exhausted state when your Qi falls to zero. While Exhausted, you cannot use Dodge to cancel the taking hit effect.Also called Spirit Depletion.

Where to learn it1 place · Mainland

Skill TheftImitation challenge

The game’s clues

Skill Theft
The map around this place
  1. Near Unbound CavernFind it on the Atlas →