CNDivine Verdict
神断青锋
Only in the Chinese version so far. The name, path and text are our translation of the game's Chinese; they switch to the English version's own words when it comes out there.
With both Verdictedge Spear and Moonreach Spear equipped, both arts can use Rainheed Verdict and Calmwind Sweep. These follow-up skills are strengthened by the art you're using: with Verdictedge Spear they deal extra Affinity damage; with Moonreach Spear they gain HP Drain. Casting Rainheed Verdict and Calmwind Sweep grants Clear Law and Weighty Way.
Casting Rainheed Verdict grants Clear Law and casting Calmwind Sweep grants Weighty Way: Clear Law raises the HP damage of your next Calmwind Sweep by 5%, and Weighty Way raises the HP damage of your next Rainheed Verdict by 5%. Against non-Player units, both rise to 10%.
Max Physical Attack increases, rising with your Solo Mode level.
During Keen Edge, Clear Law and Weighty Way become Clear Law: Keen and Weighty Way: Keen. Clear Law: Keen raises the HP damage of your next Calmwind Sweep by 10%, and Weighty Way: Keen raises the HP damage of your next Rainheed Verdict by 10%. Against non-Player units, both rise to 20%.
Clear Law and Weighty Way (and their Keen forms) last 8 s. When you're not in Keen Edge, damaging an Exhausted Boss with Golden Edict or Dragonheart Patrol fully restores your Spear Momentum and applies Wellspring Dread to the target. Once every 60 s at most.
Direct Affinity Rate +2.3%.
Keen Edge's damage boost is strengthened: the base damage of the Rainheed Verdict and Calmwind Sweep skills rises to 10% against Player units and 30% against non-Player units. Outside Arena, these skills cost only 1 bar of Spear Momentum. During Keen Edge, these skills and the effects they trigger gain both the extra Affinity damage and HP Drain.
Keywords used by this Inner Way
- Rainheed Verdict and Calmwind Sweep skills
- Bellstrike - Thunder's Light and Heavy Attack Varied Combos and what they trigger: Rainheed Verdict, Rainheed Verdict: Keen, Calmwind Sweep, Calmwind Sweep: Keen, Borne Spear Thrust and Ringing Spear.
- Keen Edge
- With 6 bars of Spear Momentum, casting Rainheed Verdict or Calmwind Sweep enters this state: the Light and Heavy Attack Varied Combos become Rainheed Verdict: Keen and Calmwind Sweep: Keen. It lasts up to 10 s, and when it ends all Spear Momentum is cleared.
- Wellspring Dread
- Applied when the Dual-Weapon Skill Piercing Edge hits: the Physical and Bellstrike damage the target takes from the applier's Rainheed Verdict and Calmwind Sweep skills rises to 8%.
- Spear Momentum
- The resource of Verdictedge Spear and Moonreach Spear: 2 bars to start (0 in Arena), up to 6. Gained from Rainheed Verdict, Calmwind Sweep and triggering the spear guard.

