Martial Arts

20 with this effect
Target takes more damageDebuffs that raise the damage a target takes, and effects that lower or ignore its defense or resistances.20 here

Keywords · 8

VulnerablekeywordIncreases HP and Qi damage taken by 8%, and by a further 8% if the attacker is using Thundercry Blade or Stormbreaker Spear.VulnerabilitykeywordEach stack increases damage taken by 3%, stacking up to 8 times.Qi ImbalancekeywordStatus applied to boss targets by Qiankun's Lock: increases all Qi damage taken by 10% for 15 seconds, plus an extra 8% HP damage taken and 8% Bellstrike damage taken while in the Exhausted state.SoulbreakkeywordWhen a target reaches 7 stacks of Soul Loss, the debuff automatically transforms into Soulbreak. Targets suffering from Soulbreak take 5% more Qi damage and 5% more damage specifically from the player who applied the effect.Fearful BladekeywordReduces All Attribute Resistance by 16 for 15 seconds. If the attacker is using Snowparting Blade or Phalanxbane Blade, increases HP damage taken by an additional 8%.StrayhuntkeywordTargets under Strayhunt take 2% more damage of all types, including Physical and Attribute damage.WildstridekeywordTargets under both Wildstride and Strayhunt take 20% more repeated damage. Skills dealing repeated damage include: Skyspeak - Drunkslay, Vendetta - Rodent Hunt, Towline Sweep - Soulbreak, and Sky Gripped - Heaven's Might DoT.Falcon MarkkeywordApplied by Skygrasp Rope Dart's guild war skill to the enemies it ensnares. Doubles direct damage and splits it among the marked enemies.

Skills · 9

ReveldriftRiven Twinblades · MartialHitting an enemy inflicts Strayhunt.RealmplayRiven Twinblades · MartialHitting an enemy inflicts Strayhunt.Nightwick - PrimepickSkystrike Gauntlets · SpecialA sudden spring-up jab that deals moderate damage, breaks the target's guard, and inflicts Wildstride.Soul SweepUnfettered Rope Dart · MartialGains Soul Return when inflicting Soulbreak on enemies.Burn and BuryUnfettered Rope Dart · SpecialSnaps your fingers to ignite nearby enemies you've inflicted with Soulbreak or Soul Loss, dealing damage and slowing them for 5 seconds, with higher damage against Soulbreak targets.Qiankun's LockNameless Spear · MartialImmediately restores 30 Endurance and grants Endless Gale, then deals damage on hit — immobilizing non-boss targets for 2 seconds or applying Qi Imbalance to boss targets.Sweep AllHeavenquaker Spear · SpecialSpring Surge: Increases damage and attack range, and reduces the defense of the hit target (25% for player units, 5% for non-player units).Thunder ShockStormbreaker Spear · SpecialConsumes 2 segments of Battle Will to brace the spear for a spinning kick into a downward smash, knocking the target down and applying Vulnerable for 16 seconds.General's BaneSnowparting Blade · MartialAfter the slide ends, press again for General's Bane: Slash, dealing moderate damage, or, with Inner Passion active, General's Bane: Stab instead, dealing high damage and applying Fearful Blade to boss units on hit.

Guild war skills · 3

Unfettered Rope Dart: EXguild war skill · DamageEnemies within 12m explode; Soulbreak and +40% Qi damage taken for 8s.Skygrasp Rope Dart: EXguild war skill · ControlEnsnares up to 5 enemies and pulls them together; Falcon Mark doubles direct damage and splits it among them.Strategic Sword: EXguild war skill · DamageSword Horizon for 10s: continuous damage, Weakened, Vulnerability and Bleed; 5 stacks detonate.
‹ all arts

Strategic Sword

Bellstrike - UmbraMelee DPSSword剑
QMartial
Inner Track SlashSword Horizon

Dashes to an enemy and unleashes a quick slash, dealing damage and applying Bleeding. Press again within 2 seconds to unleash four consecutive slashes against enemies in front, applying Bleeding.

Changed by Sword Horizon

~Special
Inner Balance Strike IIISword Horizon

After consuming Endurance, swiftly moves backward to create distance from the enemy, then deals multiple instances of damage to enemies in the previous area. If the target is under 5 stacks of Bleeding when hit, immediately deals a high amount of damage and clears all Bleeding stacks. Applies Bleeding with each hit.

Changed by Sword Horizon

TABDual-Weapon
Sword

Switches to sword and slashes.

LMBLight Attack
Sword — Light Attack

Performs up to four light attacks with a Longsword.

RHeavy Attack1 variation
Sword — Heavy Attack

Performs up to three heavy attacks with a Longsword.

Second Track SlashCharged SkillSword Horizon

Charges up while consuming Endurance, then quickly dashes forward, dealing massive damage to enemies along the way; you are invisible and take no damage during the dash. Each hit applies Bleeding. Having Water Drop, Spring Surge, or River Flow reduces the Endurance cost while charging. In Arena mode, a successful charge consumes extra Endurance.

Changed by Sword Horizon

ZGuild war skillDamage
Strategic Sword: EXTarget takes more damage
Cooldown 60s

Dash forward quickly, dealing heavy damage to enemies along the path and creating a rectangular Sword Horizon for 11.5 seconds. Enemies inside continuously take damage and Bleed, and are inflicted with Weakened and Vulnerable and ignites any target with 5 stacks of Bleed. These effects continue to exist for 6 seconds after they leave the area. Weakened: Movement Speed reduced by 40%. Unable to sprint, use Lightness Skill, or use mounts. Endurance cost of dodging increased by 100%. Vulnerable: Each stack increases damage taken by 3%, stacking up to 8 times.

EffectsWeakenedBleed DetonationVulnerableSuper ArmorDisable PhysicsDodge Cost Up

Its levels and costs in Guild Skills ›

Talents6 talents · unlock and level up with the art's tier
Affinity Rate UPStat

Increases Affinity Rate based on Power. Maximum bonus requires 462 Power.

15 levels · Tier 3–19

Bleed Penetration EnhancementBleeding

When calculating Bleed damage, further increases Physical Penetration and Bellstrike Penetration based on Max Physical Attack, up to 15 points increase at 1500 Max Physical Attack.

Lv 1 T3 · Lv 2 T6 · Lv 3 T8 · counted in the builder's Rates for

Bellstrike Attribute UPStat

Increases Bellstrike Attack by 153-306. Increases Bellstrike Penetration based on Max Bellstrike Attack. Maximum bonus requires 893 Max Bellstrike Attack.

15 levels · Tier 3–19

Attr. Attack DMG UPAlways on

All skills deal damage based on Attribute Attack, while Bellstrike Attack deals 50% bonus damage.

From Tier 3

Bleed Mechanism EnhancementAlways on

When a Special Skill hits an enemy, if the target is under 5 stacks of Bleed, it clears all Bleed and immediately deals High Bleed damage once, and restores 10 Endurance. The Endurance restoration effect can only be triggered once per target per cast.

Lv 1 T3 · Lv 2 T5

Increases Additional AttackAlways on

All skills of this Martial Art gain 50% Physical Bonus Attack and Attribute Bonus Attack. Effects without Bonus Attack, including Bleeding and High Bleeding, instead gain 5% Physical and Attribute coefficients when calculated.

6 levels · Tier 14–19

Learn it: the game's tutorialBasic Tutorial I, with the practice run

Basic Tutorial I

Strategic Sword

Strategic Sword is an Endurance-consuming DPS Martial Art that inflicts and detonates Bleeding for high damage.

Special Skill Inner Balance Strike III: Detonates 5 stacks of Bleeding for massive burst damage.

Martial Art Skill Inner Track Slash: Quickly applies multiple Bleeding and deals damage.

Practice run

  1. Charged Skill then Special SkillSword - Heavy Attack to charge and dash forward, then Inner Balance Strike III to step back and release Sword Energy hold 1.6 s
  2. Martial Art Skill then Martial Art SkillInner Track Slash to slash forward. Inner Track Slash for 4th-stage slash to inflict Bleeding
  3. Special SkillInner Balance Strike III to step back and release Sword Energy, detonating Bleed
Its path: Bellstrike - Umbrathe game's recommended setup

DPS · Melee Combat

By applying bleed status effects, it triggers frequent and sustained damage ticks. Additionally, by increasing its own damage multiplier, it can focus and eliminate targets faster. It also retains decent mobility.

Difficulty
3
Survivability
1.8
Mobility
3.5
Support
1.4
Control
1.6
DPS
3.75

Paired arts: Strategic Sword and Heavenquaker Spear. Recommended Inner Ways: Sword Horizon, Wolfchaser's Art, Adaptive Steel, Insightful Strike.

Advanced Tutorial I · the path

Path: Bellstrike - Umbra

Heavenquaker Spear's Heavy Attack Charged Skill Drifting Thrust, applies Soul-Shaken on hit and amplifies Bleeding and High Bleeding damage from Strategic Sword, serving as this Path's core damage source.

Inner Way: Sword Horizon: While active, adds Varied Combo Zenith Sword to Strategic Sword's Martial Art, Special, and Charged Skills.

Practice run

  1. Martial Art SkillSober Sorrow to sweep with the Long Spear and build combo count
  2. 1st Charged AttackHold Sword - Heavy Attack to unleash a first stage Charged Attack that inflicts Soul-Shaken hold 0.8 s · × 5
  3. Switch WeaponSword to switch weapons
  4. Martial Art Skill then Martial Art Skill, Varied ComboInner Track Slash to slash forward. Inner Track Slash to unleash a fourth stage slash, and button to unleash Zenith Sword
  5. Special Skill then Varied ComboInner Balance Strike III to step back, then press Crisscross - Inner Balance III to unleash Zenith Sword and detonate Bleeding

Tips for Winning

When the target is exhausted, the following moves are greatly enhanced:

Endurance cost of Strategic Sword's Special Skill - Inner Balance Strike III reduces by 60%.

The High Bleed Damage of Inner Way - Sword Horizon increases by 80% and it retains 1 stack of Bleed after triggering.

Hitting the Boss with Heavenquaker Spear's Martial Art Skill [Sober Sorrow] extends its Exhausted state.

During the Exhausted period, each player can trigger this at most 1 time, and the entire team can trigger it at most 3 times.

Inner Ways affecting this art

Keywords used by this art

Bleeding
Deals continuous damage over its duration, stacking up to 5 times. If the target is inflicted with Soul-Shaken, Bleeding and High Bleeding will deal additional Qi damage.Also called Bleed.
High Bleeding
At 5 stacks of Bleeding, all stacks are removed and high Bleeding damage is dealt once. Players call it Blood Burst.Also called Blood Burst, High Bleed.
River Flow
Increases HP damage dealt by 20%.
Spring Surge
Increases HP damage dealt by 15%.
VulnerabilityTarget takes more damage
Each stack increases damage taken by 3%, stacking up to 8 times.
VulnerableTarget takes more damage
Increases HP and Qi damage taken by 8%, and by a further 8% if the attacker is using Thundercry Blade or Stormbreaker Spear.
Water Drop
Increases HP damage dealt by 10%.
Weakened
Reduces Movement Speed by 40% and prevents sprinting, using Lightness Skills, and mounting.

Where to learn it1 place · Mainland

Skill TheftImitation challenge

The game’s clues

Skill Theft
The map around this place
  1. Near Back MountainFind it on the Atlas →