
Insightful Strike
It extends these effects without changing what applies them.
Dealing Affinity DMG generates Focus.
When Focus is full, enter the Concentration state for 10 seconds.
Concentration: Increases Affinity DMG by 10%.
Upon hit, there is a 5% chance to reduce damage taken by 40%.
While in Concentration, if your HP is above 75%, damage dealt is increased by 1.5%. If your HP is at or below 75%, recover HP equal to 1.5% of damage dealt.
In Concentration: HP above 75% = damage dealt +1.5%; HP at or below 75% = recover HP equal to 1.5% of damage dealt
Increases Physical Attack based on Solo Mode Level.
Physical Attack +4.5–8.9 at Solo Mode Level 7, rising to +31.7–63.3 at level 21
While in Concentration, increases Direct Affinity Rate of damage dealt by 1.5%, with an additional 1.5% increase when your HP is higher than the target's.
In Concentration: Direct Affinity Rate of damage dealt +1.5%, plus another +1.5% when your HP is higher than the target's
Focus accumulates 50% faster.
Increases Physical Penetration by 5.1.
+5.1 Physical Penetration (no percent sign shown)
While Concentration is active, increases DoT and its empowered effects by 10%. Empowered DoT effects include: High Bleeding and Inner Way: Fivefold Bleed's Piercing Damage.
While Concentration is active: DoT and its empowered effects +10%; empowered DoT effects include High Bleeding and Inner Way: Fivefold Bleed's Piercing Damage
| Chests | A week | Chance of Insightful Strike | Notes a week |
|---|---|---|---|
| Custom Swap Chest · Bellstrike Umbra | 600 | 5.00% | 30.0 |
| Random chests · energy 63, season shop 40, hero's realm 5, path trial 5 | 113 | 0.57% | 0.6 |
| All 713 | 713 | 4.29% of all your chests | ≈ 30.6 |
98% from the Custom Swap Chests, 2% from random chests.
In the Custom Swap Chest, by the sub-path you choose:
Assumes all 600 Swap Chests: they cost 5 bookplates each, so the planner works out what yours buy.
- Tang Lun - Weiyang Merchant › Weiyang Merchant
100 Echo Jadelimit 10, never resets
Every number, broken out
| Parameter | Value | Unit | Condition | From |
|---|---|---|---|---|
| Concentration duration | 10 | seconds | Entered when Focus is full | Base Buff |
| Affinity DMG increase during Concentration | 0.1 | damage increase | While in Concentration | Base Buff |
| Chance to reduce damage taken | 0.05 | chance | Upon hit, while in Concentration | Base Buff |
| Damage taken reduction | 0.4 | reduction | When the chance triggers | Base Buff |
| HP threshold | 0.75 | of HP | Above it: damage bonus; at or below it: HP recovery | Tier 1 |
| Damage dealt increase (HP above threshold) | 0.015 | damage increase | While in Concentration, HP above 75% | Tier 1 |
| HP recovered (HP at or below threshold) | 0.015 | of damage dealt | While in Concentration, HP at or below 75% | Tier 1 |
| Physical Attack bonus | +4.5–8.9 → +31.7–63.3 | by Solo Mode Level | Solo Mode Level 7 → level 21 | Tier 2 |
| Direct Affinity Rate increase | 0.015 | bonus | Of damage dealt, while in Concentration | Tier 3 |
| Additional Direct Affinity Rate increase | 0.015 | bonus | When your HP is higher than the target's | Tier 3 |
| Focus accumulation speed | 0.5 | bonus | Focus accumulates this much faster | Tier 4 |
| Physical Penetration | 5.1 | points | No percent sign shown | Tier 5 |
| DoT and empowered effects increase | 0.1 | bonus | While Concentration is active | Tier 6 |
What these mechanics mean
- DoT
- Damage over Time
- Inner Way: Fivefold Bleed
- Another Inner Way, whose Piercing Damage counts as an empowered DoT effect.Fivefold Bleed →
Keywords used by this Inner Way
- Bleeding
- Deals continuous damage over its duration, stacking up to 5 times. If the target is inflicted with Soul-Shaken, Bleeding and High Bleeding will deal additional Qi damage.Also called Bleed.
- Focus
- The next charged skill used within 5 seconds charges 50% faster.
- High Bleeding
- At 5 stacks of Bleeding, all stacks are removed and high Bleeding damage is dealt once. Players call it Blood Burst.Also called Blood Burst, High Bleed.
Where to learn it1 place · Mainland
Found in the world
The game’s clues
Feng Jisheng worked on marksmanship for many years. When he spots something, the instinct travels from his hands to his eyes, heart, and then mind. He is able to identify weaknesses and fire a lethal shot. The more time he spends in his mind, the more weaknesses are exposed. Beasts and birds could not escape his arrows. Even skilled wanderers often have their weaknesses exposed during this skill. But Feng Jisheng is not keeping the technique to himself, teaching it to whomever he came across.
I've made a deal with Big Feng. Next time we meet, we'll compete in archery again. The southern forest has the most prey, and I might just run into him there...
Big Feng is really here! How about an archery match with Big Feng to see if my skills have improved!
Earn Grade A in Feng Jisheng's Archery Competition by finishing at least four hits ahead. The reward is Insightful Strike: Tome. The tome lists Level 11.
Step by step
Earn Grade A in Feng Jisheng's Archery Competition by finishing at least four hits ahead. The reward is the Insightful Strike tome.

- Near Encircling LakeFind it on the Atlas →

