Where Guilds Meet · Sword Trial · Level 91
Lvl 91 Sword Trial — Wolf Maiden & Snake Doctor
Before you queue
Read this once, before your first Wolf Maiden pull.
Learn one technique before anything else
- Soaring Spin at ~95% of the Flying Rain cast bar skips the slow debuff and the wolf transformation entirely. Akira Y says it makes two talents much easier — and it's likely the key to a third.
- Never run into teammates while transformed. Wolf collisions apply a vulnerability debuff to them.
Wolf form is a tool and a trap
Blood Mist transforms you: you run forward automatically, bleed HP, and can only steer left and right. That extra speed is the recommended way to dodge Flying Rain.
But Talent 1-3 requires that nobody transforms outside the sanctioned mechanic — so the beginner strategy and the talent pull against each other. See the Talent run view.
| Talent | Requirement | Difficulty | Jump |
|---|---|---|---|
| 1-1 | Successfully deflect the red execution circle twice | Works with AI | 2:33 |
| 1-2 | Nobody dies while transformed into a wolf | Works with AI | 0:50 |
| 1-3 | Nobody transforms into a wolf outside the sanctioned mechanic | No AI assist | 0:57 |
| 2-1 | Touch at least one Blood Moon | Trivial | 1:51 |
| 2-2 | Keep your HP above 50% for the entire mechanic | Works with AI | 1:51 |
| 2-3 | Team uses no more than one Blood Moon, and nobody dies | No AI assist | 1:59 |
The recommended Flying Rain strategy may fail Talent 1-3Akira Y's safe route is to deliberately step into the Blood Mist and become a wolf for the extra movement speed. But
1-3 requires nobody to transform outside the sanctioned mechanic. If Flying Rain doesn't count as sanctioned, the two are incompatible — and the Soaring Spin route, which skips transformation entirely, is how you'd do both.The “-3” rule holds for three of fourWolf Maiden
1-3 and 2-3 and Snake Doctor 2-3 are all stated as impossible in AI assist. Snake Doctor 1-3 is never stated either way — but it's conspicuously absent from the closing list of AI-friendly talents.