Where Guilds Meet · Sword Trial · Level 91
Lvl 91 Sword Trial — Earth Fiend Deity & Nameless General
Before you queue
Read this once, before your first Earth Fiend Deity pull.
CN-to-global previewAkira Y describes this trial as coming to the global server soon. It's a preview of CN content, so specifics may shift slightly at launch.
Phase 1 is arithmetic, not reflexes
- You must reach Yellow Sand with exactly one rock standing. Two or more explode together and wipe you; zero leaves nothing to hide behind, which also wipes you.
- Every other mechanic is a lever that adds rock damage. Decide before each one whether you want it to land on a rock or miss.
- Agree who calls rock states out loud — green, yellow, red — because the count is the fight.
Two rocks exploding together is the wipe
Each rock runs green → yellow → red, and a red rock is about to detonate for raid-wide damage. Two detonating at once, or in quick succession, is "almost certainly" a team wipe.
So damage isn't the resource you're managing — rock health is. Charge, Sandstorm, Earthquake and Sand Slash can all chip rocks, and knowing which to aim and which to avoid is the entire phase.
| Talent | Requirement | Difficulty | Jump |
|---|---|---|---|
| 1-1 | Have the boss successfully crash into a rock | Works with AI | 0:57 |
| 1-2 | Parry 10 times during a single charge sequence | Works with AI | 1:00 |
| 1-3 | Team takes no hits, and the charge never triggers twice in a row | No AI assist | 1:06 |
| 2-1 | Avoid all Earthquake damage | Stand on a rock | 2:14 |
| 2-2 | Be gold-circle targeted and damage no rocks | Triple jump | 2:20 |
| 2-3 | Whole team avoids Earthquake and all teammate explosion damage | No AI assist | 2:25 |
Talents 1-2 and 1-3 look mutually exclusive
1-2 wants you parrying ten times in one charge sequence — which means the charge wasn't stopped by a rock and kept going. 1-3 requires the charge never triggers twice in a row, and its stated solutions are to let the boss crash into a rock every time, or burn its Qi bar so it can't repeat. Plan separate attempts.The “-3” rule holds perfectlyAll four
-3 talents are exactly the four stated as impossible in AI assist. Five of the seven guides in this set are now clean on that pattern.