Effects & Terms

Type a word you saw on a skill or Inner Way — or browse below, A–Z, or by skill.

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Kind

Names first, then definitions, then the skills that use it — the words marked.

Heavenquaker SpearBuff · 1 mentionHitting a target with Heavenquaker Spear's Charged Skill applies 1 stack of Soul-Shaken, increasing all damage over time they take by 5% for 15 seconds, stacking up to 5 times. Each stack of Soul-Shaken also increases the high Bleed damage they take by 5%.AirborneDebuff · 21 mentionsIn Heavenquaker Spear Launches enemies airborne; Super Armor 8s with +30% damage and -20% taken.BleedDebuff · 9 mentionsIn Heavenquaker Spear River Flow: Further increases damage and attack range, reduces the defense of the target, and applies Bleed.ComboDebuff · 47 mentionsIn Wolfchaser's Art Reduces the required combo number to gain the buff of Heavenquaker Spear's Martial Art Skill, Sober Sorrow from 5/10 to 4/8.DefenseBuff · 19 mentionsIn Heavenquaker Spear Spring Surge: Increases damage and attack range, and reduces the defense of the hit target (25% for player units, 5% for non-player units).EnduranceResource & state · 53 mentionsIn Heavenquaker Spear Consume Endurance to charge, then unleash a flurry of thrusts with a long spear, dealing multiple hits to enemies ahead.FlowBuff · 6 mentionsIn Heavenquaker Spear After the skill ends, gain buffs for 12 seconds based on the number of combo hits achieved: fewer than 5 hits grants Water Drop, 5 or more hits grants Spring Surge, and more than 10 hits grants River Flow.HeavyBuff · 53 mentionsIn Heavenquaker Spear Swing a long spear to perform up to three heavy attacks.LightBuff · 67 mentionsIn Heavenquaker Spear Swing a long spear to perform up to four light attacks.River FlowBuff · 4 mentionsIn Heavenquaker Spear After the skill ends, gain buffs for 12 seconds based on the number of combo hits achieved: fewer than 5 hits grants Water Drop, 5 or more hits grants Spring Surge, and more than 10 hits grants River Flow.SpringTerm · 28 mentionsIn Heavenquaker Spear After the skill ends, gain buffs for 12 seconds based on the number of combo hits achieved: fewer than 5 hits grants Water Drop, 5 or more hits grants Spring Surge, and more than 10 hits grants River Flow.Spring SurgeBuff · 3 mentionsIn Heavenquaker Spear After the skill ends, gain buffs for 12 seconds based on the number of combo hits achieved: fewer than 5 hits grants Water Drop, 5 or more hits grants Spring Surge, and more than 10 hits grants River Flow.StrengthBuff · 3 mentionsIn Heavenquaker Spear Spin the long spear with full strength, performing six consecutive sweeping attacks against nearby enemies and dealing massive damage.Super ArmorBuff · 8 mentionsIn Heavenquaker Spear Launches enemies airborne; Super Armor 8s with +30% damage and -20% taken.TenacityBuff · 62 mentionsIn Heavenquaker Spear Grants Tenacity during the skill.Water DropBuff · 3 mentionsIn Heavenquaker Spear After the skill ends, gain buffs for 12 seconds based on the number of combo hits achieved: fewer than 5 hits grants Water Drop, 5 or more hits grants Spring Surge, and more than 10 hits grants River Flow.