
Mistwing
Physical Penetration increases based on the target's missing HP, gaining 1 for every 20% HP lost, up to 4.
Increases Physical Penetration during damage calculation by 3 (unaffected by the enemy's missing HP).
+3 Physical Penetration during damage calculation, unaffected by the enemy's missing HP
Increases Physical Attack based on Solo Mode Level.
Physical Attack +4.5–8.9 at Solo Mode Level 7, rising to +31.7–63.3 at level 21
While under a Martial Art's Special Enhancement, the Physical Penetration gained from the target's missing HP increases to 2, up to 8. Applicable Enhancements: Skystrike Gauntlets - Inebriate, Infernal Twinblades - Flamelash, and Everspring Umbrella - Flower Burial.
While under a Martial Art's Special Enhancement, Physical Penetration gained from the target's missing HP increased to 2 per threshold, up to 8; applicable enhancements: Skystrike Gauntlets - Inebriate, Infernal Twinblades - Flamelash, Everspring Umbrella - Flower Burial
You can now gain both Physical and Attribute Penetration bonuses, with the bonuses unaffected by the enemy's missing HP increased to 6.
Both Physical and Attribute Penetration bonuses now gained; the portion unaffected by the enemy's missing HP increased to 6
Physical Damage Bonus +2.5%.
+2.5% Physical Damage Bonus
In the Inebriate state, you can now gain 12 All-Type Penetration (unaffected by the enemy's missing HP) and additional Penetration for every 10% HP the enemy loses (max at 40% HP lost).
In the Inebriate state, gain 12 All-Type Penetration unaffected by the enemy's missing HP, plus additional Penetration for every 10% HP the enemy loses, up to 40% HP lost
| Chests | A week | Chance of Mistwing | Notes a week |
|---|---|---|---|
| Custom Swap Chest · Bamboocut Draught | 600 | 5.00% | 30.0 |
| Random chests · energy 63, season shop 40, hero's realm 5, path trial 5 | 113 | 0.57% | 0.6 |
| All 713 | 713 | 4.29% of all your chests | ≈ 30.6 |
98% from the Custom Swap Chests, 2% from random chests.
In the Custom Swap Chest, by the sub-path you choose:
Bamboocut Draught's Notes drop like every other sub-path's — Mistwing has the same odds as their Purple Notes.
Assumes all 600 Swap Chests: they cost 5 bookplates each, so the planner works out what yours buy.
- Hidden Mountain: Pangolin Stand › Top-Seller Shop
100 Echo Jadelimit 10, never resets
Every number, broken out
| Parameter | Value | Unit | Condition | From |
|---|---|---|---|---|
| Physical Penetration per missing-HP threshold | 1 | points | Gained for every 20% HP lost | Base Buff |
| Missing-HP threshold | 0.2 | of HP lost | Threshold at which each point of Physical Penetration is gained | Base Buff |
| Physical Penetration maximum (Base Buff) | 4 | points | Up to this many, from missing HP | Base Buff |
| Physical Penetration (flat, after Tier 1) | 3 | points | During damage calculation; unaffected by the enemy's missing HP | Tier 1 |
| Physical Attack bonus | +4.5–8.9 → +31.7–63.3 | by Solo Mode Level | Solo Mode Level 7 → level 21 | Tier 2 |
| Physical Penetration per missing-HP threshold (enhanced) | 2 | points | While under a Martial Art's Special Enhancement | Tier 3 |
| Physical Penetration maximum (enhanced) | 8 | points | Up to this many, while under a Martial Art's Special Enhancement | Tier 3 |
| Flat Penetration unaffected by missing HP (after Tier 4) | 6 | points | Now applies to both Physical and Attribute Penetration bonuses | Tier 4 |
| Physical Damage Bonus | 0.025 | additive stat | Text: "+2.5%" | Tier 5 |
| Flat All-Type Penetration (Inebriate state) | 12 | points | Unaffected by the enemy's missing HP | Tier 6 |
| Additional Penetration threshold (Tier 6) | 0.1 | of HP lost | Additional Penetration gained for every this much HP the enemy loses | Tier 6 |
| Additional Penetration cap threshold (Tier 6) | 0.4 | of HP lost | Text: "max at 40% HP lost" | Tier 6 |
What these mechanics mean
- Martial Art's Special Enhancement
- Applicable Enhancements: "Inebriate State"; "Flamelash"; and "Scarlet Spin".
Keywords used by this Inner Way
- Binge Points
- A unique resource for Skystrike Gauntlets and Riven Twinblades. Starts at 60 points (30 in Arena mode) and is capped at 200. Earned via Whaledraft and Hero's Blood. In Arena mode, if you gain no Binge Points for 6 seconds while in the Inebriate - Tipsy state, you begin to Sober Up: Binge Points slowly decrease until you gain more or leave the Inebriate state.
- Fading Crimson
- A combat resource for Everspring Umbrella. Consumed when using martial art skills.
- Flower Burial
- Status gained after using Scarlet Spin. Lost when the duration ends or Fading Crimson is depleted.
- Inebriate State
- Inebriate - Tipsy: enter this state when Binge Points reach 100. It unlocks and enhances certain skills, and increases critical damage by 5%. Inebriate - Deepdaze: enter this state when Binge Points reach 200 through Whaledraft and Hero's Blood. You recover faster from hit stagger and deal 10% more critical damage. Lasts 5 seconds; when it ends, all Binge Points are cleared and the Inebriate state ends.Also called Inebriate.
Where to learn it1 place · Mainland
Found in the world
The game’s clues
Return to these ruins, and you may find something new.
Inside the Hall of Seasons, flickering candlelight dances across years of dust-covered scrolls.
Open the marked reward chest to obtain the learning tome. The chest may require local quest, puzzle or instance progression before it appears.

- Near Hall of SeasonsFind it on the Atlas →

