5 sections

5 things it weighs

Schedule fit

Overlapping activity, not just overlapping timezones.

Active days and active hours are compared directly — shared days each week, and how many of those hours actually line up, add up to a real weekly overlap estimate rather than a guess from timezone alone. A verdict — excellent, good, fair, poor, or unknown if either side hasn't set active days — sums it up at a glance.

Schedule fit

Good overlap

4 of the same active days each week, with about 2.3 hours of overlapping active hours each of those days — roughly 9.2 hours a week you'd both realistically be online together.

The player's side of the same story is on finding a guild, and what a leader sees is on running a guild.