Lend a hand

Where Guilds Meet is free, ad-free and fan-made, run by two people and a few helpers. If you have a little time, this is where it helps most.

Roles · 5 open · each has its own page and questions

  • Open

    Code keeper

    When members send in a redemption code, or say one has stopped working, you check it in the game and approve it or turn it down with a reason.

    A few minutes on days new codes drop · 2 wantedRead and sign up →
  • Open

    Character verifier

    Members prove a character is theirs with a screenshot of its character ID. You look at each one and approve it or turn it down.

    About 10 minutes, a few times a week · 1 wantedRead and sign up →
  • Open

    Forum moderator

    Keep the boards friendly: read reported posts, tidy threads and mute spammers. The forum is synced with Discord, so you'll see both sides.

    A quick look most days · 2 wantedRead and sign up →
  • Open

    Postings & fan works

    Look over reported guild, character and event postings, approve new fan fiction and fan art before they go up, and review creators asking to be featured.

    A few times a week · 2 wantedRead and sign up →
  • Closed

    Outreach

    Tell other players and communities about the site. You get the outreach desk: ready-made pitches, your own tracking links and a list of places to try.

    Whenever suits youTell me when it opens →
  • Open

    Tester

    Try new features before everyone else, starting with the Character Builder, and tell us what's wrong or confusing. Checking a build's numbers against your own character in the game helps most.

    An hour or so when something new is ready · 5 wantedRead and sign up →

No sign-up needed

What helpers agree to

  1. Keep what you see as a helper private: reports, screenshots, sign-ups and who sent what.
  2. Decide on what's in front of you, never on your own guild's quarrels or friendships. If it's someone you know, leave it for another helper.
  3. Be kind when you turn something down. Pick the reason that fits, and never argue in public.
  4. If you can't keep going, step down from the role's page. That's always better than going quiet.
  5. Ask when you're not sure. Nobody expects you to know everything on day one.