Lend a hand
Where Guilds Meet is free, ad-free and fan-made, run by two people and a few helpers. If you have a little time, this is where it helps most.
Roles · 5 open · each has its own page and questions
- Open
Code keeper
When members send in a redemption code, or say one has stopped working, you check it in the game and approve it or turn it down with a reason.
A few minutes on days new codes drop · 2 wantedRead and sign up → - Open
Character verifier
Members prove a character is theirs with a screenshot of its character ID. You look at each one and approve it or turn it down.
About 10 minutes, a few times a week · 1 wantedRead and sign up → - Open
Forum moderator
Keep the boards friendly: read reported posts, tidy threads and mute spammers. The forum is synced with Discord, so you'll see both sides.
A quick look most days · 2 wantedRead and sign up → - Open
Postings & fan works
Look over reported guild, character and event postings, approve new fan fiction and fan art before they go up, and review creators asking to be featured.
A few times a week · 2 wantedRead and sign up → - Closed
Outreach
Tell other players and communities about the site. You get the outreach desk: ready-made pitches, your own tracking links and a list of places to try.
Whenever suits youTell me when it opens → - Open
Tester
Try new features before everyone else, starting with the Character Builder, and tell us what's wrong or confusing. Checking a build's numbers against your own character in the game helps most.
An hour or so when something new is ready · 5 wantedRead and sign up →
No sign-up needed
- Send in a codeFound a new redemption code? Add it on the codes page.
- Write a guideMembers' guides go up after a quick review.
- Host an eventRun a site event for your guild or for everyone.
- Publish a buildShare your build; others try it and suggest changes.
- Report a bugSomething broken? Tell us on the forum's bug board.
What helpers agree to
- Keep what you see as a helper private: reports, screenshots, sign-ups and who sent what.
- Decide on what's in front of you, never on your own guild's quarrels or friendships. If it's someone you know, leave it for another helper.
- Be kind when you turn something down. Pick the reason that fits, and never argue in public.
- If you can't keep going, step down from the role's page. That's always better than going quiet.
- Ask when you're not sure. Nobody expects you to know everything on day one.
