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Sharpen the Mind, Strengthen the Body, Seek Color and Crown the Champion! Take a Holiday Break and Roam the Colorful Jianghu

September 30, 2026 · Original source →

2026-09-30 · source

The golden wind brings the crisp air of autumn, the heavens are clear and bright, and the holiday break has arrived right on schedule. By now, we imagine every one of you wanderers already has plans: some of you will pack up and travel far to see famous mountains and great rivers, while others will stay in for a few days of quiet rest. Whichever you choose, we wish all wanderers a happy holiday and smooth sailing in everything you do. And with the festival upon us, this world of martial heroes lives up to the golden autumn too: the "colors" of the world, scattered across rivers and mountains, are waiting for wanderers to come and gather them! The same autumn scenery looks different through different pens. Fan Zhongyan wrote, "Azure clouds in the sky, yellow leaves on the ground; autumn hues meet the rippling waves, and on the waves a chill mist of green." Su Shi wrote, "Remember this fine time of year, when orange ripens and tangerines are still green." The scenery changes with the four seasons, yet the colors of heaven and earth are always new. Learning to appreciate the world often begins with appreciating color. Now that the holiday has arrived, the Academy has prepared a special assignment for its students: half brush and ink, half blade and sword, meant to let students' aesthetic education and physical education complement each other:

Brand-New Event: [Chasing Colors, Deciding Champions]

Take up the brush and sketch from life to capture the colors of the four seasons; don armor and fight fiercely to decide the heroes of the four seas.

*Preview of effects still in pre-research. Please refer to the final release. With a sweep of his brush, the Master set the seven colors of the theme: Cinnabar, Orange-Yellow, Gamboge, Willow Green, Azurite, Lake Blue, and Hibiscus Purple. The first lesson is [Capture Color, Paint Shadow]: behold the colors of heaven and earth, and record the beauty of the four seasons.

*Preview of effects still in pre-development; the final release will be the definitive version. Wayfarers must seek out scenery in the vast jianghu that fits the theme, sketch it from life, turn it into a scroll painting, and upload it to the Sketchbook. Apart from the requirement that the color match the theme, there are no other restrictions, so feel free to express yourself. Take the theme [Gamboge], for example: [Fading Gold of Shuoyang] is gamboge, and [Rustling Yellow Reeds] is gamboge too. Wayfarers can trust their eyes for finding beauty and let them roam freely with inspiration. Whatever meets your eye and is left by your brush is the finest painting.

*Effect demonstration is from pre-development research; please refer to the final release. Of course, if a Wanderer doesn't want to spend too much effort on "Color Hunting," every topic also comes with several matching spots. Head there and quickly sketch two pieces to complete the assignment, then carry on roaming the jianghu as you please. In addition, Wanderers can also check scrolls uploaded by other Wanderers in [Scroll Showcase Voting], and show support for the works they like, sharing the beauty of the land together. Wanderers also need not worry about whether their work meets the requirements. Once a painting is finished, it will automatically be checked against the theme, so you can put brush to paper with peace of mind. So go boldly and discover beauty, appreciate beauty, and leave beauty behind!

*Effects shown are from pre-research and are subject to change; please refer to the final release. The seven colors here are the seven hues of the Master's ink-and-color paintings—but couldn't they just as well be seven martial heroes, each with a vivid personality? This second lesson is [Roaming Battles Across the Four Seas]—make friends through martial arts and fight fiercely in every direction!

*Effects shown are a preview from pre-release development; the final release version shall prevail. On the road in search of color, seven Wanderers of the Four Seas are already waiting ahead, ready to cross blades with the Wanderer once more. The Wanderer may go to the duel alone, or, if the opponents prove too tough, team up to take them on together for better odds. Absent three days, one must be looked upon with fresh eyes. In this reunion, neither they nor the Wanderer are what they once were: their moves are fiercer and their attacks swifter. This time a new [Chasing Edge] difficulty is also added, with a relentless tide of frenzied assaults. This is what a true "grueling battle" should be! If the opponents are strong, the Wanderer has something to rely on too. In this stage, every martial style the Wanderer wields gains a unique enhancement. Repeatedly throw your opponents off rhythm with deflections, dodges, and attacks, and you can even force them into a weakened state, while you seize the moment to enter your style's burst state, greatly increasing your damage output. As they wane, you wax, growing bolder with every fight.

*Preview of work in progress; final release version shall prevail. If one-on-one duels aren't enough to satisfy you, the consecutive-battle stage [Gauntlet of Heroes] has been waiting for you: Challengers step up one after another, and no sooner has one fight ended than the next begins. See how many stages you can clear in a single run. What makes this mode rare is a single word: "pure." Within the stage, all progression stats are leveled out, and victory depends solely on your skill. Wanderers can also try out a variety of weapon appearances and martial arts effects: any legendary weapon or secret art you've long admired but haven't yet obtained can be tried out to your heart's content here. Set aside your gear, and you will learn what your fists and feet are truly worth. Wanderers, go all out and enjoy the purest thrill of combat!

*Effects shown are from pre-research and are subject to change; please refer to the final release. "Clouds adrift, heaven and earth in color; let them bloom as flowers in my palm." The event token [Vivid Blossom] earned by taking part can be exchanged for generous rewards such as hairstyles, poses, and titles. Please also note that Wanderers don't need to force themselves to take part in every activity just to get the rewards they like. Choose your tasks according to your own preferences: even if you complete only some of them, the [Vivid Blossom] you earn will be enough to clear out the shop.

*Preview of work-in-progress effects; the final release version shall prevail.

New Event: "Mind & Body Heroes' Gathering"

Sharpen the Mind, Strengthen the Body: Two Arenas Await You

The Master advocated that aesthetic education and physical education complement each other, yet some people are now arguing themselves red in the face over which matters more, a sharp mind or a strong body. During the holiday break, there is another lively attraction you won't want to miss— Recently, in the bustling markets of Jiangnan, two arenas have risen side by side: one is "Sharpen the Mind · Landlord Showdown," the other "Strengthen the Body · Universe in the Palm." One hones the mind at the card table, the other tempers the bones beneath the palm. The gathering was launched by "Card Immortal" and "Never Fall Flash." The two once argued over whether mind or body matters more, so each set up an arena of his own, and thus the "Mind & Body Heroes' Gathering" was born.

*Effects shown are from pre-development and are subject to the final release. Wanderers who delight in the cunning twists of a card game may head to the Arena of Wits. At the small card table, every step is carefully calculated. It is not about winning, but about sharpening the mind through cards.

Effects shown are from pre-research and may differ from the final release. The rules of the card game remain unchanged, but the tournament format has its own subtleties. Thirty players sit together in one group and compete for rank using special tournament chips. In the qualifying stage, the base stake rises round by round as the matches go on. You must proceed with caution and build small victories into a great one; if your chips run out, you will be eliminated in defeat. Those who break through advance to the finals, going from six to three and then from three to one. In each round, you face the same set opponents for three games, until the final champion of the table is decided. If you can calculate every card path and read people's hearts, the title of "Card Immortal" may well be within a Ranger's reach.

*Effects shown are from pre-research and are subject to change; please refer to the final release. On the other side, if the wanderer prefers feats of hand-to-hand skill, they may ascend the 健体之台. Dodging and weaving, using the body as a shield, what matters is strengthening the body through martial arts.

Wait — the rules say to keep names inside [brackets] only where the source uses them; here the source has no brackets, so here is the corrected output:

*Effects shown are from pre-research and are subject to change; please refer to the final release. On the other side, if the wanderer prefers feats of hand-to-hand skill, they may ascend the Platform of Fitness. Dodging and weaving, using the body as a shield, what matters is strengthening the body through martial arts.

*Preview of work-in-progress effects; please refer to the final release. Sixteen players per bracket fight it out head to head, with the finals decided as a best of three, where true mastery of the "Palm" is revealed. This time a new "Charge" mechanic is added: any Momentum left over between rounds can be stored as Charge. Once fully charged, you can unleash a "Red Light" heavy strike, which hits hard but can be dodged, and if your opponent counters it by negating your momentum, you take a Super Counter in return. Or you can use a "Golden Light" ultimate move, which deals even more damage and permanently reduces your opponent's Momentum cap. It cannot be negated, and the only answer is to dodge. Attack or defend, store or release: every choice must be made in the blink of an eye.

Preview of effects still in pre-research; final release version shall prevail.

Note: the first line has asterisks in the source, so I keep them as italics.

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Actually, let me give only the translation as required:

Effects shown are from pre-research; please refer to the final release version. This time, a Motion-Sensing Mode track is also opening simultaneously. Once you turn on camera permission, you can: wave your hand to strike a palm, raise it to feint, lean in to dodge, lift your arm to neutralize an incoming force, and if you swing left and right in rapid succession, that becomes a finishing move. Every technique is performed by the Wanderer in person. Once this arena opens, who knows how many Wanderers will rise from their chairs to act out a real-life "Universe in the Palm." Fan a couple of rounds, and it all becomes wonderfully clear! Want to learn it ahead of everyone else? Look here— All of the above events will officially open this week. Whether you're making friends through colors or building up your mind and body, we hope they add a little more fun to your Wanderers' holiday. The jianghu is colorful, and so is life. During this holiday, Wanderers may also want to enjoy real life to the fullest—take in the autumn scenery, relax, spend time with family, and leave behind more wonderful memories. Happy holidays, Wanderers!

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